But that was before I found these neat reference videos designed solely for gesture studies.

The models are shot in long-shot or full-shot at nearly all times, so the artist can see how the entire figure reacts to a movement, and distributes weight around.


There are some drawbacks. The models tend to be more "pose" than "personality", which, in my case, makes for kinetic drawings, but with a certain sterility of character. Also, the poses are dynamic but unnatural, which helps me break away from the standard "S-curve of standing man" formula, but seem to lack applicability toward character-based narrative. ...And the noise Richard Simmons makes at 0:25 is deeply disturbing.
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